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Stephanie Meadow on the final day of the Women's PGA Championship. Alamy Stock Photo

Maguire and Meadow fall short of first Major title at Women's PGA Championship

Ruoning Yin of China prevailed to win her first major title.

THERE WAS SOME disappointment for Leona Maguire and Stephanie Meadow as they both fell short in their bid to win a first LPGA major at the Women’s PGA Championship.

Play was suspended earlier in the day due to adverse weather conditions but resumed later in the day, as Ruoning Yin of China prevailed to win her first major title.

Maguire was the leader at the end of Round 3 after an impressive 69, but the Cavan native endured a difficult final day as she picked up bogeys on the sixth, eighth, 11th and 14th holes to finish on four-under overall.

Meadow was still in contention coming into the final hole, having birdied the 17th but needed an eagle to force a play-off on the 18th. However, she finished with a par to leave her on six-under for the tournament to finish in a tie for third place.

Yin Sank a 10-foot birdie putt on the final hole on Sunday to win.

The 20-year-old from Shanghai fired a four-under par 67 to finish 72 holes at Baltusrol on eight-under 276 and defeat Japan’s Yuka Saso by one stroke.

Yin took the $1.5 million top prize and became only the second woman from China to win a major title after Feng Shanshan, who captured the 2012 Women’s PGA crown.

Saso, a 22-year-old Filipino-born Japanese star who won the 2021 US Women’s Open, birdied the par-5 18th to match Yin for the lead at 7-under on the rain-soaked layout at Springfield, New Jersey.

Yin answered by landing her approach 10 feet from the hole and rolled in the tension-packed birdie putt for the victory in the year’s second women’s major tournament.

“After the tee shot I saw Yuka make an incredible birdie here, I knew I had to make birdie at this hole to win the championship and I’m glad I did it,” Yin said.

An early afternoon storm halted play for almost two hours but after play resumed, Yin birdied the 13th and 14th to grab a share of the lead, parred the next three holes as rivals faltered, and won at the last after hitting every green in regulation in the final two rounds.

A third-place pack on 278 included Spain’s Carlota Ciganda, Sweden’s Anna Nordqvist, China’s Lin Xiyu, American Megan Khang and Meadow.

Japan’s Ayaka Furue, South Korean Jenny Shin and American Rose Zhang shared eighth on 279.

Yin had joined Feng as the only Chinese women to win an LPGA title when she captured the LA Open in April.

Among those unable to match Yin down the stretch was Lin, who shared the lead when the storm struck.

Shin and Lin were deadlocked atop the leaderboard when play resumed after the storm but seven others were within two strokes.

Lin held the lead alone after Shin made a bogey at the eighth and kept it until Yin birdied the 13th and 14th and Saso made her fourth birdie in six holes at 15 to share the lead on 7-under, although Saso stumbled with a bogey at 16.

Lin found water off the tee at the par-5 18th and closed with a bogey to leave Yin alone in the lead.

Saso responded with a tap-in birdie at 18 to share the lead, setting the stage for Yin’s closing heroics.

– © AFP 2023

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Written by AFP and posted on the42.ie

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    Mute Claudia Varell
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    Oct 9th 2021, 11:31 AM

    So in the end, Epic wants to use the Apple logistics system to deliver their apps to the users, but not to share their profits then.

    Like when you ask Tesco to provide you with a few squaremeters in all of their shops for free to sell your products, use their trucks to deliver your goods to the shops for free and then sell vouchers for your products online and demand Tesco to accept those vouchers on their tills. And of course, if Tesco won’t advertise your product in their leaflets or try to charge you any fees for using their infrastructure, you’d sue them because of their monopolist behaviour.

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    Mute Colm Connolly
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    Oct 9th 2021, 11:47 AM

    @Claudia Varell: apple are taking far too big a cut of the profits and it has a knock on affect for the whole gaming industry, apple made more money off there 30% cut of ingame purchases than Nintendo xbox playstation and stadia combined did on there total sales, its madness and epic were right to stand up to them as it can be make or break for so many of the small companies that are losing all the profits to apple, the gaming industry is in danger of becoming only for the big guys and indie games have to fight so hard to even be seen never mind available to purchase

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    Mute Fifty Shades of Sé
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    Oct 9th 2021, 11:50 AM

    @Claudia Varell: I don’t think Tesco make a 30% profit on anything they sell, they work on a low margin model.

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    Mute Mickety Dee
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    Oct 9th 2021, 1:57 PM

    @Claudia Varell: In fairness, consumers own the hardware and apple have monopolized the only means of getting an app into it

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    Mute Claudia Varell
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    Oct 9th 2021, 5:49 PM

    Is anyone of you aware what Apples services include? Let’s say you write a book and sell it in Argentina. Do you know that you are liable for paying the correct VAT there and follow all regulations of the Argentinian market? The same applies if a German buys your book, someone in Australia, and so on. Especially for small content providers or the “Indie game developers” this is a huge barrier. You probably need to hire tax consultants in several countries or pay an agent.
    If you sell through Apple, you don’t need to care. You can also give away your content for free without needing to care about distribution or anything and make yourself a name in the industry.
    On top, you don’t need to sell through Apple, if you like to go on your own.

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    Mute Hank Schrader
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    Oct 9th 2021, 7:58 PM

    @Claudia Varell: Yeah you don’t need to care about all that as Apple don’t pay tax.. Apple taking a 30% cut, or whatever it is, just for providing the backend infrastructure for downloading to Apple device’s is absolutely extortionate. Should be done on some of sliding scale.

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    Mute Rúraíocht
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    Oct 9th 2021, 10:44 AM

    Apple have become very proprietary. I love their products. Hate their ecosystem.

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    Mute lelookcoco
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    Oct 9th 2021, 11:13 AM

    Apple has always been proprietary. I worked there in the 1980’s and it was exactly the same then. In fact their completely integrated ecosystem is one of the things I love.

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    Mute Fifty Shades of Sé
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    Oct 9th 2021, 3:42 PM

    I understand that Apple are an extremely rich company that made some significant innovations years ago and have a fantastically loyal customer base but I’m not sure what their play is here.

    If people can’t get the latest versions of Fortnite on their iPhone, surely they’ll get an Android or ask their parents for one?

    But I guess it’s more about the principal of being able to squeeze app developers for all they’re worth so they can add more Money to their cash pile.

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    Mute Claudia Varell
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    Oct 9th 2021, 5:37 PM

    @Fifty Shades of Sé: You are aware that Google kicked Fortnite out of their Android Google Playstore as well?

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    Mute Fifty Shades of Sé
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    Oct 9th 2021, 7:38 PM

    @Claudia Varell: it’s still possible to download it onto an Android device though.

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    Mute Gavin Conran
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    Oct 9th 2021, 8:36 PM

    @Claudia Varell: You are massively missing the point. The entire issue here is not that they were kicked out of the store, but that the store is the only way for Iphone users to download it.

    With android, that’s not the case so Google removing it from the play store doesn’t stop you from selling it on the android platform.

    It’s the equivalent of not being able to download photoshop on your PC because Mocrosoft banned it from their store.

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    Mute lelookcoco
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    Oct 9th 2021, 9:38 PM

    @Gavin Conran: No it’s not Gavin. When you buy a PC it’s running MS operating system, so of course you know it will run MS, Adobe applications etc. When you buy a Mac you know it will run Apple apps and ‘probably’ third party ones too, but if you expect it will run them all you didn’t sign up for the right hardware. Same with iOS. If you don’t want to part of the Apple offerings just go buy some other krap instead.

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    Mute Paul Cunningham
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    Oct 9th 2021, 12:25 PM

    AAA gaming should have crashed in the 2010s, one of the greediest industries around.

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